Tempo Trap - Mission Brief

Rush Hour!

The demons are putting the pressure on - this time they brought multiple summoners to speed up Vrock's arrival. Getting the Band Together!

Summoning Circle
Rosie
Rosie stepped away from her role at the church to help out on the battlefield. Rosie is merciful, but her compassion has its limits.
Every round that passes, her healing gets weaker but her attacks get stronger. Rosie is known for taking notes and holding a grudge - every time she attacks she will repay her target for everything they did to her.
Summoning Circle
Lily
Lily comes from the heavy artilery division. Her tuba is as powerful as any bazooka. She generates shockwaves that can knock anyone out - or crash down in the case of flying opponents.
She is also cappable of shutting almost all enemies by using her powerful disorienting attacks. Be careful - because disoriented enemies don't always stop - they just can't strike anyone other than what's in front of them.
Heroes
Rosie
Rosie - The Lord teaches forgiveness. Repeatedly. Personally. With a chair. Rosie joined the medical corps after discovering that battlefield gospel was surprisingly effective at calming injured soldiers and deeply upsetting enemy troops. While she refuses to deliver a killing blow, prolonged combat has been observed to make both her sermons and blunt force trauma significantly more aggressive.
Lily
Lily - My last performance ended three aerial assaults and a marriage proposal. Lily was originally assigned to the military orchestra before several training dummies, windows, and one stable wall collapsed during rehearsal. Her modified tuba now produces battlefield shockwaves powerful enough to ground flying enemies and temporarily disorient nearby troops, though command still insists on calling it a “musical support instrument” for budgetary reasons.

Heroes

Billy
HP 60/60
Gentleman: Will refuse to use a damaging skill against a female
Crescendo: If they do not inflict damage on his turn, the next time they inflicts damage - it will increase by 100%. This effect is cumulative. If they do not inflict damage 2 turns, the next time will increase by 200% etc.
Automysophobia: Inflicts 50% less damage if not in max health
Skills
Charm — Trigger: Always, Cooldown: 2, Action: Charms a target to lose their next action
Intent
Shatter 30 — Trigger: Always, Cooldown: 0, Action: Hit for 30 damage
Intent
Rosie
HP 80/80
Merciful: Will skip turn if his action will kill
Compassion Fatigue: Loses the desire to help the longer the battle lasts. Support skills lose 10% efficiency every round. Hostile skills have 10% increase in damage every round
Spiteful: Each time an enemy targets her, her damage increase by 10 against that enemy. Lasts until end of combat and cumulative.
Skills
Shatter 30 — Trigger: Always, Cooldown: 2, Action: Hit for 30 damage
Intent
Heal40 — Trigger: Hero Wounded, Cooldown: 0,    Intent: Most Wounded - Suffered the most HP    Action: Heal for 40 damage
Lily
HP 100/100
Armored: 10% less damage from attacks
Always on Fire: Cannot be burned
Backward Thinker: On tie breaker, picks target of lower initiative
Skills
Sub-Woofer Barrage 30 — Trigger: Always, Cooldown: 2, Action: Ground target takes 30 sonic damage. Flying targets take no damage but fall to the ground.
Intent
White Noise Blast — Trigger: Always, Cooldown: 0,    Intent: Default - Any living enemy    Action: Blasts the battlefield. All enemies suffer 30% sonic damage and can only target self or opposing targets.

Enemies

Aerial Bomber
HP 120/120
Female: Is explanation really needed?
Aerial Manuver: This character can go airborne. Once it is in the air, it takes half of all incoming damage and doubles all its damage. If the character is below 50% of max HP, it will automatically land and will be unable to fly again.
Skills
Take off — Intent: Default, Trigger: Grounded, Cooldown: 0, Flies into the air
Fire Bomb 50 — Intent: Strongest, Trigger: Always, Cooldown: 0, Hit for 50 fire damage, burns for 3 rounds
Communication Officer
HP 80/80
Ritual Caster: Performs a ritual over several turns
Skills
Summon General — Intent: Default, Trigger: Always, Cooldown: 0, Summons a powerful general in 2 turns
Communication Officer
HP 80/80
Ritual Caster: Performs a ritual over several turns
Skills
Summon General — Intent: Default, Trigger: Always, Cooldown: 0, Summons a powerful general in 2 turns
Landing Circle
HP 800/800
Construct: Cannot be healed, unless specifically noted
General Vrock: If completed, a powerful demon woudl be summoned capapble of wiping out all heroes
Skills
No skills