Intro #6
Dead Goblin Walking
We have gotten reports stating that some evil force has begun resurrecting some of the fallen goblins in the battlefield.
Now they come back for a second wave with an army of both the living and the dead.
Can you hold your own?

Now that you've practiced enough with positioning your heroes, it's time for something a bit different.
For the next couple of missions, the order of your heroes will be fixed.

This time, you will set the triggers of your heroes attacks.
Triggers are conditions that determine when an ability can be used.
If the trigger prevents a skill from activating, your hero will simply move to the next one.

Simply pick a trigger for each skill in your hero panels below.
We will start you off with an easy one.
For now you can simply pick "Always" or "Never".

newly unlocked
  • Trigger Always : A skill with "Always" will always be trigged
  • Trigger Never: A skill with "Never" will not be triggered.
  • Trigger Enemy Burns: Only triggers if at least one enemy is burning.


Hint #1

For all your heroes, the first skill has a cool down.
The second one does not.
So if you put the secondary skill on "Never", your heroe is likely to be stuck doing nothing.

Hint #2

You need to make sure to hit both orcs on the first round.
If you don't, they will clobber you to death. Who can attack the orcs on the first round?


Hint #3

If Reeve moves to the front row, he'll get crushed. You need his fire power.
How can you stop him from jumping forward?


Solution

So your choice should be :
Agatha
  • Shout : Always
  • Bash : Always
Reeve
  • Quickshot : Never
  • Bash : Always
Oprix
  • Intensify Fire : Enemy Burns
  • Flamebolt : Always
Enemies


Zombie Orc (HP : 100, Male)




Skills

   Drunken Haze
Triggers : Always
Aim : Default
A powerful blow that deals 60 damage.
However, when he is attacked and dealt damage, he will lose his next action.
 


Drunk Orc (HP : 100, Male)




Skills

   Drunken Haze
Triggers : Always
Aim : Weakest
A powerful blow that deals 60 damage.
However, when he is attacked and dealt damage, he will lose his next action.
 


Goblin Archer (HP : 60, Male)




Skills

   Bash25
Triggers : Always
Aim : Default
Hit for 25 damage
 


Zombie Goblin (HP : 70, Male)




Skills

   Bash40
Triggers : Always
Aim : Default
Hit for 40 damage
 
Your Team


Agatha (HP : 100, Female)

Call me a lady one more time – I dare you!

Agatha is an overly aggressive trainee that has recently joined the army.
Rumor has it she was forced to join due to a court order after a civil disturbance in a local pub over the results of last year’s bloodbowl championship.

Armored

10% less damage from physical attacks
Blood Thirsty

Prefers a kill when able
Backward Thinker

On ties, pick a target with lower initiative

Skills

   Shout
Triggers :
Aim : Default
Attacks all enemies for 10 damage
Cooldown : 2 turns
   Bash30
Triggers :
Aim : Default
Hit for 30 damage
 


Reeve (HP : 60, Male)

Shoot first, Hide the evidence later

Reeve is the sole survivor of a goblin invasions of his woodland village. He still have some serious scars from that invasion and sometimes it affects his performance.
He is working on it in therapy. But he thinks it will be faster to just kill all goblins around.

Goblinphob

will attack Goblins if able.
Takes 10% more damage from Goblins
Obsessive

Will stick to the same target if able
Fast Reflexes

+10% damage when attacking slower opponents

Skills

   Quick Shot
Triggers :
Aim : Weakest
Attacks for 40 damage.
+10 damage if used from the #1 Hero Slot.
After attacking, will move up one hero slot.
Cooldown : 2 turns
   Bash40
Triggers :
Aim : Weakest
Hit for 40 damage
 


Oprix (HP : 60, Male)

Ready? Fire! What? You actually stopped to aim?

Most recruits come with a reference or two from authorities outside the army. Oprix came with over 100. Apparently the entire wizard guild signed ones for him.
If one didn’t know better, one would think they didn’t want him around. If one did know better, he would assume it has something to do with all of his research had to do with explosive spells. Even the ones for healing courses.

Hypochondriac

Other characters thinks he is twice as injured than he really is
Pyromaniac

+10% per burning character on the battlefield (friendly included)
Fear Of Commitment

Will avoid hitting the same enemy twice in a row

Skills

   Intensify Burn
Triggers : Enemy Burns
Aim : Kill
Inflict 30 fire damage. If target is burning, deals double damage.
Cooldown : 2 turns
   Flamebolt
Triggers :
Aim : Kill
Hit for 30 damage
 

Team formation

Position #1
Agatha
Position #2
Reeve
Position #3
Oprix
Battle Result